Georgie Grace is interested in the effects screen based media have on our states of mind. Her practice tests the capacity of moving image to capture, mesmerise, seduce or unsettle the viewer, with approaches ranging from rapid image or text bombardment to slow loops and humour.

She currently makes environments for video production using the Unity game engine. Her landscapes are populated by patterns, textures, and objects photographed from the real world, recombined in a playable space that can be filmed using a combination of virtual cameras and screen capture. In mixing references to the landscape tradition with the allure of unfolding game worlds and the offer of immersive experience, her work speaks to our contradictory desires for real world presence and virtual escape.


Georgie studied Philosophy and Social Anthropology at Cambridge University before completing her MFA at Cambridge School of Art in 2012.

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georgie grace